Off to Bethesda Softworks

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I was holding off until I had official confirmation, but I wanted to announce that I have just accepted a full-time position at Bethesda Softworks as a character artist.  My primary job will be animation, but I will be doing other aspects of production like rigging.

For those who aren’t as familiar with game studios, Bethesda is the amazing studio responsible for game of the year (2008) Fallout 3 and of course one of my all time favorite games of the year (2006) OBLIVION!!!  Anyone who knows me well, knows my addiction to video games.  To be able to work for one of the studios I admire is an amazing opportunity.   I am also grateful for the chance to contribute to a studio with such great history.

I have met a ton of great artist here in NYC (links are on the sidebar), but I am ready to move on from commercials.  I originally studied computer art at the SVA with the dream of working in video games but was sidetracked coming out of school.  This new position and career track change is great because it is going to allow me more time to pursue my personal work and enjoy time with my family.

Commercials have been grueling and I can’t say I will miss it, but I did learn a lot from the intense nature of the business.  Once I settle in at my new home and job, I hope to really start posting (no jokes) new work a couple of times a month.

Peace!

One Response to “Off to Bethesda Softworks”

  1. Raymond Ross Says:

    Yo Congrats bro! I’m super happy for you! This is really awesome and it’s gonna suck not having you in NY anymore. Well deserved and long over due man. You’re gonna rock the house and work on awesome games!!

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